Combat has a weightiness that rewards patience but might feel sluggish to some—especially Staff of Sloth players—and the tutorial could do a better job of making a strong first impression with a more detailed guide of the game’s core mechanics. Judging from what I could experience in Hell at least, https://touhou-danmaku-kagura-pha53108.liberty-blog.com/33986071/o-que-significa-33-immortals-gameplay